hello,
This post is just for me to keep track of my problems in shot 6 (cliff shot) so i know what i have to do when i come back from cruise.
Problem 1, the top of the quakes all seems to be flat but in fact, there are bumps and relief on it. I guess this has to be solved by adding value and texture to it.
Problem 2, should the ground be flat? if it is flat can the ink splats on the ground amplify the look of a rocky volcanic scene? I have a video reference on ice age 2, and they used relatively flat ground and it worked. [http://www.tudou.com/programs/view/mYI3aAru8fY/] 18mins.
Problem 3, overall look still doesn't feel like a Volcano/geyser field filled with gas pockets. Maybe more irregularity and rocks on the ground might make it better.
This post is just for me to keep track of my problems in shot 6 (cliff shot) so i know what i have to do when i come back from cruise.
Problem 1, the top of the quakes all seems to be flat but in fact, there are bumps and relief on it. I guess this has to be solved by adding value and texture to it.
Problem 2, should the ground be flat? if it is flat can the ink splats on the ground amplify the look of a rocky volcanic scene? I have a video reference on ice age 2, and they used relatively flat ground and it worked. [http://www.tudou.com/programs/view/mYI3aAru8fY/] 18mins.
Problem 3, overall look still doesn't feel like a Volcano/geyser field filled with gas pockets. Maybe more irregularity and rocks on the ground might make it better.
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