A CG experimental project in search for style

Steampunk News! (0)

3:28 PM by , under , ,

Howdy all,

So for today we've discussed the aesthetics of the timing reel. Nobody has issues with the timing but for the battle sequence, jingky said that it is too traditional. I strongly agree with him man.

The battle sequence did not take advantage of the steampunk elements, like the designs of the characters could have springs on their feet where they could jump high, or steam guns where they could shoot steam out or smth. Great analysis dude!

So now we've gotta wait for jingky's design, and see how we can incorporate wukong and erlang's steampunk weapons/armor into good use. btw jingky u got some cool designs pls post them in cgtalk, and also here if u have time.

Also we've locked down most of the technical approach for the whole clip, except for the vfx steam/fog/sparks. This one's gotta leave it to our fx master bogard.

oh ya bug.fong will be doing the concept for the celestial court, and stylizing the matte painting clouds into our very own steampunk style.

as for me i can only sit at home shake leg, but will definitely wait for jing's design tonight and start modeling!

finally, everyone's got their share of work to do, so god speed to channelbox's steampunk!

lets spam the cgtalk forum.



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