A CG experimental project in search for style

Earthquake Animation Test (0)

11:32 PM by , under , ,



Had to find a solution to the earthquake thingy..
Testing for ways to go about it and I think this works for me..
It's using blendshapes and some particle emission.

Looks like we can work in this shot tomorrow already! :D



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Models for Eyeka (0)

11:06 PM by , under , ,

Eye and "i" models. are they okay?

btw

Nice stuff ronald! Your're fast.

maybe the mouth could have a more distinctive shape? something like the lips are stuck onto a sphere. What do you think Zi chao?

as for the art direction: in my mind, it was white bg all the way. how about you Zi Chao what do you think?




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Eyeka Art Direction (0)

10:57 PM by , under , ,



Hi guys!
Here's the art direction! Is it okay?

How's progress?
Keep the updates coming in!
Keep the tempo going,
don't lost it! ;D

EYEKA~ EYEKA~ EYEKA~ EYEKA~







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Eyeka - Mouth 2 (0)

6:33 PM by , under , ,



Keep going! Full speed! :D



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Eyeka designs (0)

1:29 PM by , under , ,

somewhat finalized designs. I changed the design slightly for the mouth as ronald pointed out the fact about the mouth lacking a space for the mouth sock.



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some more sketches, mostly cars and also a bit of "i"s. Which car you guys prefer?







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Realflow tests (0)

12:38 AM by , under , ,


Alrighty, very nice designs yongs,looking real good!

Here are my realflow tests, mesh not assigned yet. I have a problem whereby i'm afraid the liquid has yet to settle down and form a static shape before i can erect my car. But after testing, i found out that i can ignore the fact of settling down but i would require another special emitter. I also have to make sure my liquid is more viscous and bulky so that it does not dissipate too fast, therefore the car can have a nice splash effect.












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